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Sound Design - Showreel

Sound Design - Showreel

About Me

Thanks for taking the time to check out my portfolio! I'm Alex, a game audio designer based in Norwich, England.  

I have a strong passion for creative audio and the stories and the immersive worlds it can bring to life. I thrive on the creative and technical challenges that the field of game audio presents. I started my game audio journey in 2018 after graduating with a degree in Music Production (Leeds Beckett University) where I was introduced to the world of post-production for linear media specifically, sound design. After graduating I wanted to combine my new found interest with a life long passion of mine video games. This lead me to enrol in the Sound & Music For Interactive Games masters course at Leeds Becketts University. The course taught me the fundamental concepts, skills and hands on experience with Unreal Engine 4/5, Unity, Fmod and Wwise. Demos of some of this work can be found here.

 

Since graduating in 2022 I have continued to develop both my skills in sound design and audio implementation as well as taking up roles as a sound designer for small Indie and Games Jams projects in my free time.  

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Currently I am looking for new and exciting sound design projects or opportunities to will allow me to continue to gain experience and develop my skills in the wonderful world of game audio. I am entirely flexible with working office-based, remotely or freelance and I am willing to relocate if needed.

 

Thanks again for taking the time to view my portfolio if you have any questions feel free to get in touch!

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Contact: alexhilder96@gmail.com

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Favourite Games For Audio:

  • ​Halo 3 (Bungie)

  • Ratchet & Clank: Rift Apart (Insomniac)

  • Returnal (House Marque)

  • Horizon Forbidden West (Guerrilla Games)

Currently Playing:

  • Star Wars: Outlaws (Ubisoft)​

  • Suicide Squad: Kill The Justice League (Rocksteady)

  • Jurassic World Evolution 2 (Frontier)

  • Elden Ring (From Software)

Key Skills: Sound Design, Audio Implementation, Reaper, Logic Pro, Pro Tools, Unreal Engine, Unity Engine, Wwise, Fmod, Cinematic Sound Design, Field Recording, Studio Recording, Mixing and Mastering.

Click Here For My Full CV

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